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CATEGORY 04: SUPERNATURAL BEINGS, MYTHOLOGICAL OR LEGENDARY BEINGS FANTASTICAL BEINGS OR UNIDENTIFIABLE BEINGS

TABLE OF DIVISIONS IN CATEGORY 04
Winged or horned personages, fairies, supernatural beings, mythological or legendary personages 04.01
Beings partly human and partly animal 04.03
Mythological or legendary animals 04.05
Plants, objects or geometric figures representing a person or an animal 04.07
Masks 04.09

04    SUPERNATURAL BEINGS, MYTHOLOGICAL OR LEGENDARY BEINGS FANTASTICAL BEINGS OR UNIDENTIFIABLE BEINGS
04.01    Winged or horned personages, fairies, supernatural beings, mythological or legendary personages
04.01.01    Winged human heads, feet, shoes or other parts

Sample drawings for design code 04.01.01

04.01.02    Angels, winged personages, including cherubs and cupids; humans or animals with halos

Sample drawings for design code 04.01.02

04.01.03    Halos appearing on objects, letters, numbers and symbols

Sample drawings for design code 04.01.03

04.01.04    Devils or other horned personages

Sample drawings for design code 04.01.04


04.01.05    Heads of devils or horned personages, with or without wings

Sample drawings for design code 04.01.05

Specific Guideline:    Heads of devils are not cross-coded with devils in 04.01.04.

04.01.06    Leprechauns, elves, gnomes

Sample drawings for design code 04.01.06


04.01.07    Mythological beings, superbeings, ghosts, aliens

Sample drawings for design code 04.01.07

Specific Guideline 1:    All designs of mythological beings (personages, not creatures) are in 04.01.07. Mythological beings are cross-coded in the Human Category only when they are depicted as ordinary humans having no indicia of their mythological powers.

Sample trademark with design as described above.

This design is not double coded in Category 02 because the lightning bolt indicates power.

Sample drawings for design code 04.01.07

This design is coded in both 04.01.07 and 02.01.12 (Greeks) and 02.01.01 (Heads of men) because the design has no indicia of the personís power.

Specific Guideline 2:    Superbeings are always double coded in 04.01.07 and in the appropriate human section in Category 02. Superbeings are characterized as cartoon-type superheroes and are often wearing a cape and tights.

Sample trademark with design as described above.

04.01.08    Santa Claus

Sample drawings for design code 04.01.08

04.01.09    Uncle Sam (full-figure or bust)

Sample drawings for design code 04.01.09

04.01.25    Other supernatural, fictional or legendary characters

Including:    Witches, genies, Robin Hood, Paul Bunyan and other giants, the Pied Piper, and Wizards

Sample drawings for design code 04.01.25

Note:    Many beings in 04.01.25 such as Robin Hood, Paul Bunyan and other giants, the Pied Piper and wizards are often double coded in the appropriate human section in Category 02. For example, when searching wizards also cross-reference with 02.01.04 and 02.01.21.


04.03    Beings partly human and partly animal
04.03.01    Centaurs (half man, half horse), minotaurs (half man, half bull)

Sample drawings for design code 04.03.01

04.03.02    Sphinx (half human, half lion)

Sample drawings for design code 04.03.02

04.03.03    Tritons (half man, half fish), mermaids (half woman, half fish)

Sample drawings for design code 04.03.03

04.03.25    Other beings partly human and partly animal

Sample drawings for design code 04.03.25

04.05    Mythological or legendary animals
04.05.01    Dragons and griffons (half eagle, half lion)

Sample drawings for design code 04.05.01

Specific Guideline:    Winged lions should be coded with heraldic lions (03.01.02).


04.05.03    Winged horses, including Pegasus

Sample drawings for design code 04.05.03

04.05.04    Unicorns

Sample drawings for design code 04.05.04

04.05.05    Phoenix (legendary bird)

Sample drawings for design code 04.05.05

04.05.25    Other mythological or legendary animals

Sample drawings for design code 04.05.25

04.07    Plants, objects or geometric figures representing a person or an animal

Excluding:    Letters or numerals, including punctuation, forming representations of human beings or animals (27.01.01; 27.01.02).

04.07.01    Plants, parts of plants, or combinations of plants representing a person

Sample drawings for design code 04.07.01

Specific Guideline:    A plant that represents or forms a human is in 04.07.01, the specific section for the plant in Category 05 and grotesque humans in 02.01.33, 02.03.26 or 02.05.26.

Sample trademark with design as described above.

04.07.02    Objects or combinations of objects representing a person

Sample drawings for design code 04.07.02

Specific Guideline:     Objects include design elements other than humans, animals, plants, geometric figures, letters or numbers. An object that represents or forms a human is coded in 04.07.02, in the specific section for the object and in grotesque humans in Category 02.

Sample drawings for design code 04.07.02

The first design is coded in 04.07.02 (objects forming humans), 20.03.25 (file folders) and 02.01.33 (grotesque men). The second design is coded in 04.07.02 (objects forming humans), 22.03.24 (Single bells) and 02.01.33 (grotesque men).

04.07.03    Geometric figures or combinations of geometric figures representing a person

Sample drawings for design code 04.07.03

Specific Guideline:    A geometric figure or a combination of geometric figures representing or forming a person are in 04.07.03, in the appropriate section for geometrics in Category 26 and in grotesque humans in Category 02.


04.07.05    Plants, parts of plants, or combinations of plants representing an animal

Sample drawings for design code 04.07.05

Specific Guideline:     A plant that represents or forms an animal is coded in 04.07.05, in the specific section for the plant in Category 05, and in the appropriate realistic animal section and the stylized section for the animal in Category 03.

04.07.06    Objects or combinations of objects representing an animal

Sample drawings for design code 04.07.06

Specific Guideline:     Objects include design elements other than humans, animals, plants, geometric figures, letters or numbers. An object that represents or forms an animal is in 04.07.06, the specific section for the object, the appropriate realistic animal section and the stylized section for the animal in Category 03.

Sample drawings for design code 04.07.06

This design is coded in 04.07.06 because an object forms the animal, in 22.01.04 because the objects in the design are drums, in 03.21.07 because the animal formed is a turtle, and in 03.21.24 because the turtle is stylized.


04.07.07    Geometric figures or combinations of geometric figures representing an animal

Sample drawings for design code 04.07.07

Specific Guideline:    A geometric figure or combination of geometric figures representing or forming an animal are in 04.07.07, the appropriate realistic third-level code section and the stylized section for the animal in Category 03.


04.09    Masks
04.09.01    Masks

Excluding:    Athletic face masks (21.03.25); surgical masks (10.07.25)

Sample drawings for design code 04.09.01


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